[TML] Traveller Hero
Robert Kevin Walsh
res053z0 at gte.net
Thu Aug 16 16:26:22 MDT 2007
>Except for managing vehicles.... It's major weak spot.
>were trying to fix that where we can with Traveller Hero, were
>introducing modular construction and adding in the displacement tons
>an item takes
along with a conversion table for Traveller Hull sizes converted to Hero hexes.
>>f you have the time to learn the rules,
>>and are able to play it frequently enough to remember the rules.
>>I've only ever used it for Superhero games (Champions).
>
>GURPS works great for human level and vehicles, although the 3rd ed
>vehicle design system was a monumental pain to use.
the Current Hero vehicle design system is still easier to use, and
less wordy than GURPS
>Yep, but they are much easier if you can find a character gen
>program that you like. Though I have to say the average Gurps
>or Hero character is no more complex than your average 6/7th
>level 3rd edition D&D character.
Hero Designer Version 3 is the current official character design program
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