[TML] Technological advancement
Richard Aiken
raikenclw at gmail.com
Sun Aug 26 20:13:05 MDT 2007
On 8/26/07, Jerry W Barrington <jursamaj at yahoo.com> wrote:
>
> On 8/24/07 2:34 PM, "Richard Aiken" wrote:
>
> > I also have not made any basic changes to economics and interstellar
> trade.
> > I've just starting writing these up, though. So we'll see. But I'm not
> > leaning that way. I think I'll stick with the very limited nanotech of
> GT.
> > IMTU, a few serious "gray goo" incidents convinced the Imperium and
> others
> > that fully developing (meaning "fully relying upon") nanotech was just
> too
> > risky.
>
> But out of thousands of worlds and trillions of people... Somebody
> somewhere will go on researching it and get away with it. :)
Research it, yes. Get away with it, no. At least, not in my new TU.
I'm using stargates, not standard jump drives. If my Imperium doesn't like
something a member world is doing, the stargates make Red Zones easy to
enforce. Ships can simply be denied entry into or exit from applicable
stargates.
In practice, for Red Zones located along mains, transit orbits between its
stargates generally remain open. My mains are really important, since any
ship can use them. Jump drives are needed only if going further than the
next map hex. This means - among other things - that free traders can make
a go of it using very marginal ships.
--
Richard Aiken
"Never insult anyone by accident." Robert A. Heinlein
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