[TML] Jump limits
Jerry W Barrington
jursamaj at yahoo.com
Mon Aug 27 17:38:14 MDT 2007
On 8/27/07 12:17 PM, Hemdian wrote:
> It's a bit old now but you might want to check out this article on jump and
> gravity:
> <http://sol.trisen.com/default.asp?topic=10&page=29>
Thanks, I liked that article. It's pretty much where I was going.
Of course, It leads to an issue seldom mentioned: if a sufficient mass comes
sufficiently close to the line of the jump, it will precipitate the ship out
of jump, typically in interstellar space! With all the billions, possibly
trillions, of jumps in Imperium history, this should be a documented
phenomenon.
On 8/27/07 12:17 PM, shadow at shadowgard.com wrote:
> Fortunately, there is one. Tidal forces.
That was the conclusion arrives at on the aforementioned web page.
Unfortunately, his idea of adding up the tidal force from all sources,
instead of them canceling out as IRL has some issues. :) Of course they
don't cancel out quite the way gravity does. An object centered on L1 would
have no gravitational acceleration, but would still have tidal force.
Also, the tidal force at the center of a large mass would be zero, but I
doubt you want people jumping from large body cores. I wonder what the
tidal force of an Azhanti would be?
More information about the TML
mailing list