[TML] The Perfect Character Design
Knapp
magick.crow at gmail.com
Sun Dec 2 07:37:55 MST 2007
So, I am at the point that I need to design a character generation system.
What do you feel are the most important points?
What stats could you not live without?
Remember that this could be an alien too!
What do you need to know of the description?
What is the best system for making it?
What do you love and hate about the current systems? What system is
best for you?
I was thinking about those pick your own path stories that came out in
the late 80s. Maybe you could start with picking your parents and then
choose an adventure that made what your character becomes.
It seems to me that the worst way is random and the best is with the
player taking what he needs but given a budget to work from. Also a
story and an attachment should develop between the player and his
character.
Douglas
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