[TML] "Dies the Fire"
shadow at shadowgard.com
shadow at shadowgard.com
Sun Dec 9 23:35:09 MST 2007
On 10 Dec 2007 at 18:16, Stuart Frew wrote:
> > > So the sun would always be on one side but it could rise and set.
> >
> > No, half the time it's on one side, half on the other.
> >
> Yeap, I meant there would be hills with permanent shadow on one side.
>
> How would that effect the plants? Sunflowers ala ringworld but reflecting the
> light onto their own leaves on the dark side of hills?
Well, the shadows won't be *that* bad. But you'd get a lot more
niches for shade loving species.
I could also see (for the fantasy types or even some SF type races,
where there'd be roads with high berms along one side for these that
can't handle direct sunlight.
A lot of work (but not that much compared to what goes into the
*rest* of a roman type road) but worth it.
And even "normal" races might want something like that in the far
sunward areas.
I'm trying to picture what a landscape with air that hits 600 or 700
C during the daytime might be like. Or where nightime temps drop to
the point where air liquefies.
Both are possible if the disk is big enough.
I don't think we want to go much colder at the outer edge, as if air
can freeze, it's apt to stay there until a volcano melts it.
And you can't get *too* much hotter at the inner edge without some
rocks melting. As it is, I expect most mountains to slump a lot.
Assuming plate tectonics causes stuff to move sunward/antisunward as
well as starward/antistarward, plates moving in from either area are
gonna be weird.
And life on plates drifting out of the "easily habitable" zone will
be moving slowly enough for some really strange adaptations to
evolve.
--
Leonard Erickson (aka shadow)
shadow at shadowgard dot com
More information about the TML
mailing list