[TML] "Dies the Fire"

traveller at dhimaging.com.au traveller at dhimaging.com.au
Mon Dec 10 01:29:14 MST 2007



-----Original Message-----
From: tml-bounces at travellercentral.com
[mailto:tml-bounces at travellercentral.com] On Behalf Of Mikko Parviainen
Sent: Monday, 10 December 2007 7:06 PM
To: The Traveller Mailing List
Subject: Re: [TML] "Dies the Fire"

On Sun, Dec 09, 2007 at 12:10:40PM -0800, shadow at shadowgard.com wrote:
> Here's something I wrote for a sort of "test" walkthru I ran a few 
> folks thru. It's the description of an object they found in a long 
> abandoned Inn/reststop/whatever along a "roman" type road (with 
> mileposts that had numbers in the tens of thousands along the road 
> :-)
[snip a very interesting description of a book]

Oh, the local Isaac Asimov made a nice book. :]

And yes, this is a very interesting item, and setting. I'd love
to roleplay discovering things there...

-- 
Mikko Parviainen

===============================================
[joel]

>From a GM point of view, I think you'd have to:
* have the true background story on the place
* Have MAJOR landmarks (major oceans, major landmasses, unusual features
(Giant Mountains, anyone?), major roads, major people & species), thoroughly
detailed
* have some kind of encounter table, based on what you might be 'near' - 
  i.e. players are in an Tracked ATV going 30km/hr near a minor ancient
city.  Roll 2D6 and consult table

While it would be fun, it would take a GM years to set it up, unless you can
confine your players to a particular area.

-Joel








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