[TML] Bigass Planet X
Peter L.S. Trevor
hemdian at trisen.com
Wed Nov 14 04:47:14 MST 2007
Jerry W Barrington wrote:
> Either die roll gives more middle sized
> than smaller or larger. I would
> think it would be more smaller ones,
> tapering off to few really large ones.
How about Size code = INT(3d6/1d6)? This gives mostly small worlds, some asteroid belts and some medium worlds, a few large worlds, and very rarely a huge world (of the size suggested). I personally prefer INT(2d6/1d6) but that only goes upto size 12 ... I leave it as an exercise for the reader to calculate the actual probabilty curves of both.
Regards PLST
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