[TML] OT: Remastered ST
Michael Jenkins
darvedd at gmail.com
Mon Oct 1 22:13:45 MDT 2007
On 29/09/2007, shadow at shadowgard.com <shadow at shadowgard.com> wrote:
> On 28 Sep 2007 at 23:28, Michael Jenkins wrote:
>
> > On 28/09/2007, shadow at shadowgard.com <shadow at shadowgard.com> wrote:
>
> > > Want some fun? Find the episodes of Sapphire & Steel and watch them.
> > > Then figure a way to work them into an adventure. Your players will
> > > *not* be amused.
> > >
> > > And if one of them recognizes the pair, expect much gibbering and
> > > screaming.
> >
> > Oh geez, thanks for that ... I *am* one of those players!
>
> Well, look on the "bright" side. Just think how much worse things
> would be in Sapphire and Steel *weren't* there "helping".
>
> > I'm going to have to check it out now ... forewarned is forearmed!
>
> Oh, you *don't* know about Sapphire and Steel?
>
> http://en.wikipedia.org/wiki/Sapphire_&_Steel
>
> Let me put it this way. They'd likely not think Ditzie was all that
> strange.
Yeah, good article, I'd already googled and read it.
Funny thing was, our last little adventure under Antony Farrell's
auspices bore a suspicious resemblance to a plot I imagine could have
*been* a Sapphire and Steel plot - even though he'd never heard of
them.
Much gibbering and screaming. Time travel gives me the heeby jeebies.
Like I said ... Tony doesn't need *any* assistance whatsoever in that regard.
We ended up jumping forward and then back in time (unwillingly),
damaging the timeline in the process - possibly preventing the
original colonisation of the world we'd departed from. The big
difference between our adventure and a Sapphire and Steel plot was
that we had to repair the damage to the timeline *ourselves*.
An excellent adventure achieved with much player to player humour as usual.
"OK, genius, you got us into this mess, now get us out!"
--
Regards,
Michael Jenkins
--
No person should call themselves free,
While they are enslaved by fear, or greed, or hate.
--
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