[TML] [OT] One for Gun Safty
Jerry W Barrington
jursamaj at yahoo.com
Sun Oct 14 14:07:47 MDT 2007
On 10/12/07 11:34 AM, Tod Glenn wrote:
> To bring this back to gaming, I am always fascinated by the PCs
> tendency to carry handguns versus long guns, even when going in harms
> way. It is my experience that the people who pick long guns for
> their primary weapon tend to be prior service.
>
> To me, a handgun is a temporary compromise weapon to be used while
> fighting your way to your rifle.
Much of Traveller combat (and other games as well) takes place indoors.
There, a handgun is more useful, and the lower accuracy is not mush of on
issue.
Plus, you don't want to be shot huge holes in the ship's computer/control
panels. :) Ad like Leon said, hidden and/or less attention-getting.
[and yes, I served in Army after being a Navy brat for 16 years.]
On 10/12/07 11:34 AM, Kirk Bailey wrote:
> few weapons designed for pocket duty omitting the safety toggle, ,and
> instead depending on a grip safety and an elevated trigger pull resistance-
> 20 pounds or thereabout, instead of the more common 2-4 pounds.
20 lb pull, and you can still aim the thing?!?
> However, SS rounds lose kinetic energy morerapidly dueto that atmospheric
> shock wave.
At worst it loses energy faster... until it's down to the same speed, then
progresses the same. Meanwhile, it went a long ways.
> A recent arrival is the TL15 BB gun, which tosses a tiny bit of metal
> downrange at relativistic velocities.
Relativistic velocities in a man portable weapon? How long is the barrel?
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