[TML] [OT] One for Gun Safty
Anthony Jackson
ajackson at iii.com
Sun Oct 14 19:49:03 MDT 2007
Jerry W Barrington wrote:
> Much of Traveller combat (and other games as well) takes place indoors.
> There, a handgun is more useful, and the lower accuracy is not mush of on
> issue.
Neither the rules nor reality particularly agrees with that. Go for an
automatic carbine or SMG.
>
> Plus, you don't want to be shot huge holes in the ship's computer/control
> panels.
Traditional traveller bulkheads will bounce assault rifle rounds, and if
you look at operations on real-world ships, it's amazing the degree to
which potential damage to the ship is less worrisome than being killed
because of an inadequate weapon.
It gets worse if armor is involved. My favorite is pondering battlesuit
operations on a merchant ship in GT. A Redding has 4-8 times as much
armor (depending on attack type) as the hull of a typical merchant
starship, so any weapon capable of hurting a battlesuit will rip giant
holes in the ship.
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