[TML] Jump variation
Kirk Bailey
deliberatus at verizon.net
Wed Sep 5 08:56:31 MDT 2007
shadow at shadowgard.com wrote:
> On 5 Sep 2007 at 3:08, Jerry W Barrington wrote:
>
>> I would say at least 4 sensors, well separated, combining signal strength &
>> timing with their own positions. Hmm. If the events are rare enough, they
>> could be omni-directional and still give you accurate fixes.
>>
>> The reason I say 4 instead of 3 like Greg is their is always the possibility
>> of up or down entry. 3 sensors can only fix to a point in their mutual
>> plane, with height above or below that plane unknown. 4 sensors not in the
>> same plane fixes that.
>
> 3 sensors not on the same line can generate a "point" for a source in
> their plane. And a "line" for a source not in their plane.
>
3 sensors are ALWAYS on a plane. Think about it. Minimum to 'not be on a
plane' is 4. 3 can not be on a line, but will be on a plane, always.
> That not in the same line is important.
>
> And in the real world, you have to worry about blind spots for each
> sensor cause by various bodies. So you'll actually need more than 4.
>
> --
> Leonard Erickson (aka shadow)
> shadow at shadowgard dot com
>
>
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--
Salute!
-Kirk Bailey
Think
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