[TML] A Bit of Fluff
Eris Reddoch
erisred at bellsouth.net
Tue Apr 1 22:28:29 MDT 2008
Michael Jenkins wrote:
> On 02/04/2008, Eris Reddoch <erisred at bellsouth.net> wrote:
>> Here's something a bit different, just a bit of fluff from one
>> of the PBEM's I'm running.
>>
>> <snip excellent land yacht scenario>
Thanks.
> Hmm ... land yachts with grav lifts ... nice idea ... but it occurs to
> me that roll stability could be an issue - a decent push from the wind
> on an overhead sail and the craft could potentially roll over so far
> as to lose power from the sail.
>
> Possible solutions:
>
> Have the CG centre of lift point well above the vehicle's centre of
> balance, so that it self rights.
>
> Have a keel below the vessel to counterbalance. The keel would
> probably need to be an aerofoil shape with some control over its angle
> of attack.
Oh, there's a keel....a grav keel. I'm saying it is a grav
module running in reverse to provide the same sort of drag
you'd get in the water. The boat's computer controls the grav
units that provide lift for the whole craft and drag against
the ground to counterbalance the pull provided by the wind in
the sail. That's as far as I'm going toward gearheading. Any
more effort in that direction, if any, will be up to the
players. And if they do, *they* will have to figure out
appropriate handwaves to make it all work out. :)
Eris
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