[TML] Solution to the near-c rock question
Jerry W Barrington
jursamaj at yahoo.com
Fri Feb 1 00:38:24 MST 2008
On 1/31/08 7:12 AM, "shadow at shadowgard.com" <shadow at shadowgard.com> wrote:
> On 29 Jan 2008 at 17:35, Leon Wu wrote:
>
>>> -----Original Message-----
>>> From: tml-bounces at travellercentral.com
>>> [mailto:tml-bounces at travellercentral.com] On Behalf Of Tom Naro
>>> Sent: Tuesday, January 29, 2008 5:33 PM
>>> To: The Traveller Mailing List
>>> Subject: Re: [TML] Solution to the near-c rock question
>>>
>>> John Kwon jtkwon at jtkgroup.com wrote:
>>>> How to handle flying space rocks (asteroids) in Traveller, using
>>>> science postulated by US TV shows. See? not as dangerous
>>> as you once believed...
>>>
>>> Laughed - until I fell off of my chair!
>>
>> I think John forgot this one (though to be fair it came from a movie):
>>
>> Send up a bunch of plucky miners to drill into the asteroid and nuke it
>> from within all to the dulcet tones of Aerosmith.
>
> And the pieces follow the same orbit more or less. Doesn't really
> help all that much.
>
> Only workable solutions involve interceptimng *years* before impact
> so you can alter the orbit into a miss.
Starting a month out, a 1 m/s shove gives you almost 2600 km. Obviously,
longer lead-time give better results with less delta-V needed, but I don't
think you need years. Depends on your tech, of course.
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