[TML] Leveling
Richard Aiken
raikenclw at gmail.com
Mon Feb 18 23:31:33 MST 2008
On Feb 18, 2008 3:39 PM, Brad Murray <bjmurray.halfjack at gmail.com> wrote:
> If you want to model Mal and his crew over a dozen episodes, you
> probably don't want much advancement (any advancement happens in
> flashbacks) but you do want to model change.
As I see it, change in this setting is change in the character's
personalities, goals and inter-relationships. Which I think the PP/AP
system models nicely enough (although I've only read it - my only
actual gaming experience has been one PbP game). It takes a lot of
Advancement Points to buy significant improvement to your character.
And since immediate benefits are a lot cheaper to get - even the
limited psionics of the game are powered by PPs - AP accummulation is
going to be rather slow. So characters won't change much
(mechanically) except in very long campaigns.
--
Richard Aiken
"Never insult anyone by accident." Robert A. Heinlein
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