[TML] Low tech ship design

Jerry W Barrington jursamaj at yahoo.com
Thu Jan 3 01:07:56 MST 2008


On 1/3/08 2:52 AM, "Timothy Little" <tim at little-possums.net> wrote:

> On Wed, Jan 02, 2008 at 10:13:18PM -0500, Thad Coons wrote:
>> The other is a jump drive test vehicle, which would start out at
>> effectively Jump-0. set (obviously) at a later time than the early
>> craft.  Any suggestions on how to handle this?
> 
> Since it's experimental, the jump drive is likely to be substantially
> bulkier, use more fuel, and be much more expensive than a later
> developed drive of the same capability.  A quick hack that would
> accomplish all three would be to call it a jump-6 drive for design
> purposes, but with jump-0 performance.

I like the idea, but treating it as Jump 6 seems excessive!  I would have
thought in the 1 to 3 range.



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