[TML] The Making of SolarCreations

Jerry W Barrington jursamaj at yahoo.com
Thu Jan 3 23:12:38 MST 2008


On 1/3/08 8:08 PM, "Timothy Little" <tim at little-possums.net> wrote:

> On Thu, Jan 03, 2008 at 07:15:09PM +0100, Knapp wrote:
>> ['A',1],['F',3],['G',8],['K',14],['White Dwarf',10],['M',49],['Brown
>> Dwarf',13],['Giant',1],['Special',1]

Of course, a category like A spans a pretty large range in size and
brightness.  Even a specific class like G2V spans more than a factor of 2 in
brightness, depending on age.  That's why I'd rather generate a mass and an
age.

> [...]
>> What would you experts out there choose for the right settings and
>> numbers?
> 
> Those look not unreasonable for our stellar neighbourhood.  The
> numbers would vary in other settings, e.g. the galactic halo, globular
> clusters, stellar "nursery" clusters and such.
> 
> It also depends what you mean by the 'right' settings.  Most
> realistic, or likely to give the most fun for a game?

As that table shows, realistic means lots of M dwarfs.  Whether that is fun
for a game depends on what you do with them.  :)



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