[TML] War rules
Knapp
magick.crow at gmail.com
Sun Jun 1 10:58:49 MDT 2008
I was reading all that bit about what would happen to a ship if it hit some
poor planet.
I started thinking about what would happen to the planet if some great ship
hit it, or even some little cargo ship that was loaded and had a long
vector.
So if I lived on that planet I would have rules about what vectors were OK,
they would have to be vectors that, if the ship failed, would give people at
least 3 weeks go find aid or maybe less if aid was always in system. This
goes double for war ships and war. Say you are fight for or even against a
plant, loose ship control and then clash into the major city or really harm
the planet. What good is the fight then? Seems to be that it would be a war
crime to take such a vector in the first place.
--
Douglas E Knapp
1. Sun Tzu said: Raising a host of a hundred thousand
men and marching them great distances entails heavy loss
on the people and a drain on the resources of the State.
The daily expenditure will amount to a thousand ounces
of silver. There will be commotion at home and abroad,
and men will drop down exhausted on the highways.
As many as seven hundred thousand families will be impeded
in their labor.
2. Hostile armies may face each other for years,
striving for the victory which is decided in a single day.
This being so, to remain in ignorance of the enemy's
condition simply because one grudges the outlay of a hundred
ounces of silver in honors and emoluments, is the height
of inhumanity.
More information about the TML
mailing list