[TML] Advice for Beginning Players and Referees
Evyn MacDude
infojunky at ceecom.net
Mon Jun 2 10:35:35 MDT 2008
On Jun02 08, at 01:07, domhanai at juno.com wrote:
> 1. Do what makes the players happy.
> 2. Do what you want (or makes you happy).
Now that is some of the best advice for Gming I have heard.
I would like to add Speed. don't let any body sit in a corner because
you are too tied up with some else's action. Make sure you get around
the table once every 15 minutes or so. If some thing needs to be
looked up, give it to the players to do if possible, there is nothing
I hate more is watching a GM pause everything to find, read, and then
finally make a decision. MAke the player move, don't hesitate to spin
off two or three into their own corner to roleplay/plot etc... Always
leave the character a reason to interact with each other.
Use academic hours in play, let your players know, those extra 10
minutes each hour will help you as the Gm to catch you breath, up
keep notes etc...
Evyn MacDude
infojunky at ceecom.net
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