[TML] Universe Mod

Richard Aiken raikenclw at gmail.com
Sun Jun 8 18:25:24 MDT 2008


On Sun, Jun 8, 2008 at 7:29 PM, Eric Freitas <efreitas at windstream.net> wrote:
>If any of you had read 1632 by Eric Flint, or perhaps any of the others in the setting, you will be familiar with what I am going to do.  Unlike 1632, which transposed a single town through time and space, I plan on transposing a spherical volume of space centered on Sol with a radius of 25pc into another region of space on the other side of the galaxy, 300,000 years into the past.  The Solomani year is currently 2400, which is a good time.

I'm not sure what's happening in 2400 (Solomani calendar).  Isn't that
around the time of the Nth Interstellar War?

But if you are trying to re-create the feeling of Flint's Ring of Fire
series, most of the tension in that series comes from having a great
deal of modern knowledge but very little in the way of
appropriately-skilled people or proper infrastructure to work with.
Transporting the volume of space you're proposing will yeild an
entirely different effect.  Heck, just transporting one
moderately-large city - say, Nashville or Atlanta - would knocks out
the people prop.  Add in a fully integrated infrastructure - such as
Earth has after winning the IWs - and all you'll likely get for your
trouble is a brief, "Whoa.  That was weird." from your players,
followed by a fairly standard campaign.  Unless you plan on *making*
them explore past the "event boundary" there need by little actual
effect on game play.

Not to say there wouldn't be any large scale effects.  But these are
unlikely to be radical, IMHO.  I can definitely see a sort of
depression setting in.  Imagine that your entire WORLD has just fought
for CENTURIES for survival against a MONSTROUS alien power.  Now, just
as you've finally won some security . . . everything changes.
Suddenly, that alien power is simply GONE.

Then these strange bat-wing gargoyle folks show up with technology
that makes yours look like rubbing two sticks together . . .

-- 
Richard Aiken

"Never insult anyone by accident." Robert A. Heinlein


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