[TML] 2300 style mapping (was: mapping programs)

shadow at shadowgard.com shadow at shadowgard.com
Sat Jun 21 06:36:03 MDT 2008


On 20 Jun 2008 at 20:52, Jerry W Barrington wrote:

> Hell, for *really* small worlds, you could wrap 4 hexes around an
> octahedron!  :)  Then you'd have 4 *really* nasty corners, but everything
> else would be nicely flat.

Six nasty corners, actually. The poles and four points along the 
equator.




--
Leonard Erickson (aka shadow)
shadow at shadowgard dot com




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