[TML] 2300 style mapping (was: mapping programs)

Jerry W Barrington jerry.barrington at gmail.com
Sat Jun 21 12:04:59 MDT 2008


On 6/21/08 8:36 AM, "shadow at shadowgard.com" <shadow at shadowgard.com> wrote:

> On 20 Jun 2008 at 20:52, Jerry W Barrington wrote:
> 
>> Hell, for *really* small worlds, you could wrap 4 hexes around an
>> octahedron!  :)  Then you'd have 4 *really* nasty corners, but everything
>> else would be nicely flat.
> 
> Six nasty corners, actually. The poles and four points along the
> equator.

You're right, it's 6.

Or tip it for flat poles and the corners are 3 each north and south about 30
degrees...  :)



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