[TML] Death

Lord Ronin from Q-Link lordronin at vcsweb.com
Sat Mar 1 15:01:11 MST 2008


Hoi Tim:

On Sat, 1 Mar 2008, Timothy Little wrote:

> Yes, with varying degrees of difficulty - most are written only for
> the Windows flavour of the day, but will run under Wine will more or
> less configuration details.  Some MMOGs do have native Linux clients.

 Ah, not something that I am ready for at this point. That "varying
degrees of difficulty" part.  Not really that good yet with this Linux
thing. Like I'll figure out how to mount that 3 1/2" drive thing and have
the Icon show up someday <current battle with the system>. Heard of Wine,
when I thought there was a simple hook up to run a DreamCast server. Hmm
not simple and the commands - language is past my old brain. Don't know
Linux yet and surely don't know windoze.

 I mean to say that the last article that I sent out for commodorefree
mag. Had to snail mail from west coast usa to the UK. Using a 5 1/4" disk.
MAkes me wonder about how I can write a Dungeon Adventure for our upcoming
C= con. Using GeoWrite & GeoPaint on a Commodore. Convert it to Post
Script on a Commodore. The Linux one is bout 1.2mb. But the windoze
version is almost 2mb. All I thought it did was do a LF for one and a CR
for another. My point is that I'll leave the windoze stuff alone for a
long time. By pass the emulation

> Almost invariably not - especially the time.  Most of these games are
> deliberately designed to eat thousands of hours just to begin with.
> Given that, they are usually essentially free in terms of cost per
> hour of "entertainment".

 Catch what you are saying. Only online games that I have sen are the
DreamCast and GameCube versions of Phantasy Star Online. Based on what I
have heard on and off the list. They are not in the least a thing to use
for a comparison. Now I may be disabled and pushing 60 from one side or
the other {G}. But I don't have a lot of time in the day to blow on that
sort of game. I mean I have 4-6 hours of F2F RPG each night to run.

> In most of them the quantity and quality of roleplaying is negligible.
> In RPG terms they tend to be the equivalent of slogfest dungeon crawls
> under particularly bizarre rules, run by a demented idiot rules-lawyer
> GM.

 /me shudders     Not into that sort of game style. Espcially a
rules-lawyer.

 Though members from this list, off list have been very kind in teaching
me some things on this topic and offereing help. Which I will be
accepting. Want to  learn more on just about everything, OK save fro D20
and windoze {biased that I am}

> Heh, that's many years before my first character :-)

 Got a long story that isn't really in the least twistable to be on
Traveller topic. Suffice to say it was a bad time in my life. Starting to
play the games, and then having to take over for the enjoyment of the
others. Cleaned up my life and head.

 As for on topic. I know of at least twice we have discussed computers in
the Imperium and the differences of the worlds for platforms and OS. Using
my Commodore fanaticism as a basis of a different platform. One that
would/could be found on a world. Discussed emulators, like in the first
part of this reply. I just don't remember how those topics ended of if
they did?

BCNU
Lord Ronin from Q-Link

-- 
D4 C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= C= D8
D10 Commodore PCs, Sci/Fi/Fan, Fantasy, Espionage, Role Playing Games  D20
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