[TML] Strange societys

Leon Wu Leon.Wu at newswire.ca
Mon Mar 3 14:18:31 MST 2008


> -----Original Message-----
> From: tml-bounces at travellercentral.com 
> [mailto:tml-bounces at travellercentral.com] On Behalf Of Brad Murray
> Sent: Monday, March 03, 2008 4:07 PM
> To: The Traveller Mailing List
> Subject: Re: [TML] Strange societys
> 
> On Mon, Mar 3, 2008 at 12:59 PM, Stuart Frew 
> <stuart at frew.net.nz> wrote:
> >  I tend to use aliens for weird societies, I find it helps 
> the players 
> > detach  their expectations.
> >  Or perhaps I'm just not very good at weird human societies :^)
> 
> I find that interpreting a classic Traveller UWP can lead to 
> some pretty weird societies--something I've come to love. A 
> huge population, low tech level, charismatic dictatorship 
> ruling an asteroid belt just begs for an unusual explanation.

I was watching the Duran Duran video "Wild Boys" and was thinking:
massive generation ships, crew/colonists lose technology and over time
devolve into tribes scavenging throughout the ship.


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